Ettercap
Medium monstrosity, neutral evil
- Armor Class
 - 13 (natural armor)
 - Hit Points
 - 44 (8d8 + 8)
 - Speed
 - 30 ft., climb 30 ft.
 
| STR | DEX | CON | INT | WIS | CHA | 
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 7 (−2) | 12 (+1) | 8 (−1) | 
- Skills
 - Perception +3, Stealth +4, Survival +3
 - Senses
 - darkvision 60 ft., passive Perception 13
 - Languages
 - —
 - Challenge
 - 2 (450 XP)
 
- Spider Climb.
 The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
- Web Sense.
 While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web.
- Web Walker.
 The ettercap ignores movement restrictions caused by webbing.
Actions
- Multiattack.
 The ettercap makes two attacks: one with its bite and one with its claws.
- Bite.
 Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
- Claws.
 Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
- Web (Recharge 5–6).
 Ranged Weapon Attack: +4 to hit, range 30/60 ft., one Large or smaller creature. Hit: The creature is restrained by webbing. As an action, the restrained creature can make a DC 11 Strength check, escaping from the webbing on a success. The effect also ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, vulnerability to fire damage, and immunity to bludgeoning, poison, and psychic damage.