Ogre
Large giant, chaotic evil
- Armor Class
- 11 (hide armor)
- Hit Points
- 59 (7d10 + 21)
- Speed
- 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (−1) | 16 (+3) | 5 (−3) | 7 (−2) | 7 (−2) |
- Senses
- darkvision 60 ft., passive Perception 8
- Languages
- Common, Giant
- Challenge
- 2 (450 XP)
Actions
- Greatclub.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
- Javelin.
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.