Manticor

Large monstrosity, lawful evil

Armor Class
14 (natural armor)
Hit Points
68 (8d10 + 24)
Speed
30 ft., fly 50 ft.
STR DEX CON INT WIS CHA
17 (+3) 16 (+3) 17 (+3) 7 (−2) 12 (+1) 8 (−1)
Senses
darkvision 60 ft., passive Perception 11
Languages
Common
Challenge
3 (700 XP)
Tail Spike Regrowth.

The manticore has twenty‐four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack.

The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike.

Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.