Invisible Stalker

Medium elemental, neutral

Armor Class
14
Hit Points 104
(16d8 + 32)
Speed
50 ft., fly 50 ft. (hover)
STR DEX CON INT WIS CHA
16 (+3) 19 (+4) 14 (+2) 10 (+0) 15 (+2) 11 (+0)
Skills
Perception +8, Stealth +10
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
darkvision 60 ft., passive Perception 18
Languages
Auran, understands Common but doesn’t speak it
Challenge
6 (2,300 XP)
Invisibility.

The stalker is invisible.

Faultless Tracker.

The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.

Actions

Multiattack.

The stalker makes two slam attacks.

Slam.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.