Bugbear

Medium humanoid (goblinoid), chaotic evil

Armor Class
16 (hide armor, shield)
Hit Points
27 (5d8 + 5)
Speed
30 ft.
STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 13 (+1) 8 (−1) 11 (+0) 9 (−1)
Skills
Stealth +6, Survival +2
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Goblin
Challenge
1 (200 XP)
Brute.

A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack.

If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.

Actions

Morningstar.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Javelin.

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.