Bugbear
Medium humanoid (goblinoid), chaotic evil
- Armor Class
- 16 (hide armor, shield)
- Hit Points
- 27 (5d8 + 5)
- Speed
- 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 8 (−1) | 11 (+0) | 9 (−1) |
- Skills
- Stealth +6, Survival +2
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- Common, Goblin
- Challenge
- 1 (200 XP)
- Brute.
A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
- Surprise Attack.
If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Actions
- Morningstar.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) piercing damage.
- Javelin.
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 2) piercing damage in melee or 5 (1d6 + 2) piercing damage at range.