Animated Objects

Animated Armor

Medium construct, unaligned

Armor Class
18 (natural armor)
Hit Points
33 (6d8 + 6)
Speed
25 ft.
STR DEX CON INT WIS CHA
14 (+2) 11 (+0) 13 (+1) 1 (−5) 3 (−4) 1 (−5)
Damage Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 6
Languages
Challenge
1 (200 XP)
Antimagic Susceptibility.

The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

False Appearance.

While the armor remains motionless, it is indistinguishable from a normal suit of armor.

Actions

Multiattack.

The armor makes two melee attacks.

Slam.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Flying Sword

Small construct, unaligned

Armor Class
17 (natural armor)
Hit Points
17 (5d6)
Speed
0 ft., fly 50 ft. (hover)
STR DEX CON INT WIS CHA
12 (+1) 15 (+2) 11 (+0) 1 (−5) 5 (−3) 1 (−5)
Saving Throws
Dex +4
Damage Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 7
Languages
Challenge
1/4 (50 XP)
Antimagic Susceptibility.

The sword is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

False Appearance.

While the sword remains motionless and isn’t flying, it is indistinguishable from a normal sword.

Actions

Longsword.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

Rug of Smothering

Large construct, unaligned

Armor Class
12
Hit Points
33 (6d10)
Speed
10 ft.
STR DEX CON INT WIS CHA
17 (+3) 14 (+2) 10 (+0) 1 (−5) 3 (−4) 1 (−5)
Damage Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft. (blind beyond this radius), passive Perception 6
Languages
Challenge
2 (450 XP)
Antimagic Susceptibility.

The rug is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the rug must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

Damage Transfer.

While it is grappling a creature, the rug takes only half the damage dealt to it, and the creature grappled by the rug takes the other half.

False Appearance.

While the rug remains motionless, it is indistinguishable from a normal rug.

Actions

Smother.

Melee Weapon Attack: +5 to hit, reach 5 ft., one Medium or smaller creature. Hit: The creature is grappled (escape DC 13). Until this grapple ends, the target is restrained, blinded, and at risk of suffocating, and the rug can’t smother another target. In addition, at the start of each of the target’s turns, the target takes 10 (2d6 + 3) bludgeoning damage.