Animated Armor
Medium construct, unaligned
- Armor Class
- 18 (natural armor)
- Hit Points
- 33 (6d8 + 6)
- Speed
- 25 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 1 (−5) | 3 (−4) | 1 (−5) |
- Damage Immunities
- poison, psychic
- Condition Immunities
- blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
- Senses
- blindsight 60 ft. (blind beyond this radius), passive Perception 6
- Languages
- —
- Challenge
- 1 (200 XP)
- Antimagic Susceptibility.
The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
- False Appearance.
While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Actions
- Multiattack.
The armor makes two melee attacks.
- Slam.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.